Table of Contents >> Show >> Hide
- What Is Capcom Fighting Collection?
- How These Rankings Work
- Capcom Fighting Collection Rankings: From Good to Legendary
- #10 – Vampire Hunter 2: Darkstalkers’ Revenge
- #9 – Vampire Savior 2: The Lord of Vampire
- #8 – Cyberbots: Fullmetal Madness
- #7 – Darkstalkers: The Night Warriors
- #6 – Red Earth
- #5 – Night Warriors: Darkstalkers’ Revenge
- #4 – Super Puzzle Fighter II Turbo
- #3 – Super Gem Fighter Mini Mix (Pocket Fighter)
- #2 – Vampire Savior: The Lord of Vampire
- #1 – Hyper Street Fighter II: The Anniversary Edition
- Is Capcom Fighting Collection Worth It Today?
- Tips for Getting the Most Out of Capcom Fighting Collection
- Experiences and Extra Opinions on Capcom Fighting Collection
- Final Thoughts
Capcom Fighting Collection is the kind of retro package that makes fighting game fans suddenly “need” an arcade stick,
a free weekend, and maybe a chiropractic appointment afterward. Ten classic titles, arcade-accurate gameplay, modern
quality-of-life features, and a spotlight on the incredibly stylish Darkstalkers series make this one of the best ways
to dive into Capcom’s 2D fighting legacy.
But let’s be honest: not every game in the bundle hits with the same force as a Raging Demon. Some are essential,
some are fascinating curios, and a couple feel more like alternate universe DLC. Below is a ranked, opinionated guide
to every game in Capcom Fighting Collection, along with practical advice on which ones to learn first, which to bring
to game night, and which to boot up mainly for historical interest.
What Is Capcom Fighting Collection?
Capcom Fighting Collection is a compilation of ten arcade titles released between the mid-1990s and early 2000s.
It’s available on Nintendo Switch, PlayStation 4, Xbox One, and PC and includes:
- Hyper Street Fighter II: The Anniversary Edition
- Darkstalkers: The Night Warriors
- Night Warriors: Darkstalkers’ Revenge
- Vampire Savior: The Lord of Vampire
- Vampire Hunter 2: Darkstalkers’ Revenge (Japan-only revision)
- Vampire Savior 2: The Lord of Vampire (Japan-only revision)
- Red Earth
- Cyberbots: Fullmetal Madness
- Super Puzzle Fighter II Turbo
- Super Gem Fighter Mini Mix (Pocket Fighter)
The collection adds rollback netcode for online play, training and spectator modes, save states, input display, and a
museum full of concept art and music. In other words, it’s built for both hardcore lab monsters and curious newcomers
who want to understand why 2D fighters from this era are still celebrated.
How These Rankings Work
Ranking games in Capcom Fighting Collection is a bit like ranking flavors of ice cream: even the “worst” entries are
still pretty good if you’re in the mood. To keep things fair, these rankings balance:
- Accessibility: How easy it is for new players to pick up and enjoy.
- Depth and replay value: Does the game still feel rich after dozens of matches?
- Historical importance: How much the game matters in fighting game history.
- Online and party fun: How well it plays in modern social settings.
- Uniqueness: Does it offer something you can’t get from the other titles?
With that in mind, let’s go from “interesting side dish” to “main course you’ll keep coming back to.”
Capcom Fighting Collection Rankings: From Good to Legendary
#10 – Vampire Hunter 2: Darkstalkers’ Revenge
Vampire Hunter 2 is essentially a revision of earlier Darkstalkers titles, released only in Japan. It tweaks balance,
shuffles the roster, and offers a slightly different feel compared with Night Warriors and Vampire Savior. For
collectors and Darkstalkers superfans, it’s absolutely worth booting up to feel the nuance.
For most players, though, it’s the least essential game in the collection. The visual style, mechanics, and pacing are
very familiar if you’ve already played the main Darkstalkers entries, so it ends up feeling like a bonus disc rather
than a must-play. Think of it as an alternate cut of a movie you already lovecool to sample, but not the version
you’ll show new viewers first.
#9 – Vampire Savior 2: The Lord of Vampire
Vampire Savior 2 sits in a similar space: another Japan-only revision that offers different character selections and
balance changes while reusing much of the core content from Vampire Savior. Mechanically, it’s strongthis is still
Darkstalkers, which means fast air dashes, aggressive pressure, and wild character designsbut it doesn’t add enough
for most casual players to distinguish it from the mainline version.
Where it shines is in giving veterans something extra to experiment with. If you’re already deep into VSAV matchups
and frame data, Vampire Savior 2 is like a parallel universe to explore. For everyone else, it’s a cool curiosity that
naturally ranks lower than the more complete-feeling core games.
#8 – Cyberbots: Fullmetal Madness
Cyberbots is the hidden gem you show your friend who likes giant robots but “doesn’t really play fighting games.” It
features customizable mechs, bold ’90s anime energy, and very chunky, explosive combat. The idea of pairing pilots with
different robot bodies is still fun, and there’s something inherently satisfying about launching missiles the size of a
small car.
The downside is that Cyberbots can feel clunky compared with the speed of Street Fighter or Darkstalkers. Movement is
deliberate, and matches sometimes turn into air-dash spaghetti and hitbox confusion, especially for newcomers. It’s a
great game to explore casuallyespecially if you love mecha aestheticsbut it doesn’t have the same “just one more
match” pull as the higher-ranked titles.
#7 – Darkstalkers: The Night Warriors
The Night Warriors started it all for the Darkstalkers franchise. It introduced the cast of horror-themed fighters
like Morrigan, Demitri, and Felicia, along with gorgeous animation and a faster, more aerial style than early Street
Fighter titles. Even today, the sprite work looks incredible, and the soundtrack is pure arcade nostalgia.
That said, this first entry feels like a rough draft compared with later Darkstalkers games. Movement is just a bit
stiffer, and the system mechanics aren’t as refined. It’s still fun, and it earns points for historical importance,
but if you’re short on time, Night Warriors and Vampire Savior are simply better ways to experience this universe.
#6 – Red Earth
Red Earth (known as War-Zard in Japan) might be the strangest and most fascinating game in the entire collection. It’s
more like a boss rush RPG than a traditional fighter: you choose from four characters, battle large, screen-filling
monsters, level up, and collect items. For years, it was arcade-only, so having it in this bundle is a big deal for
preservation alone.
On the plus side, Red Earth’s visuals and enemy designs are stunning, and its “1v1 versus giant monster” setups feel
refreshingly different. On the minus side, it’s not as replayable in versus mode as the other fighters, and its small
roster limits long-term variety. It’s absolutely worth playing through for the experience, but you may treat it more
like a cool single-player side quest than your main competitive focus.
#5 – Night Warriors: Darkstalkers’ Revenge
Night Warriors is where Darkstalkers really finds itself. The animation goes from “impressive” to “how did they fit
this into an arcade board,” the pace picks up, and the cast feels more complete and better balanced. If you want to
understand why fans keep begging Capcom for a new Darkstalkers, this is one of the best places to start.
While Vampire Savior is generally considered the competitive peak of the series, Night Warriors is a perfect bridge
game. It’s fast and stylish, with enough system depth to stay interesting, but it doesn’t overwhelm new players as
quickly. In a group setting where people are learning together, this may end up being the most beloved Darkstalkers
entry.
#4 – Super Puzzle Fighter II Turbo
Is it a fighting game? Is it a puzzle game? Yes. Super Puzzle Fighter II Turbo takes chibi versions of Capcom
characters and drops them into a competitive falling-block puzzle arena. You build colored gem clusters, shatter them
with crash gems, and dump garbage blocks on your opponent while the tiny fighters smack each other around in the
background.
This is easily one of the most accessible games in the collection. You don’t need to know quarter-circle motions to
have fun; you just need decent reflexes and an understanding of basic puzzle strategy. It’s also dangerously
addictive“just one more match” can turn into an hour of laughing, panicking, and blaming Ryu for your terrible gem
management. For family nights, casual get-togethers, or online sessions with mixed skill levels, Puzzle Fighter is a
star.
#3 – Super Gem Fighter Mini Mix (Pocket Fighter)
Super Gem Fighter Mini Mix takes the chibi style of Puzzle Fighter and turns it back into a fighting gamebut a very
silly one. Characters constantly change costumes mid-combo, throw out references to other Capcom franchises, and power
up special moves by collecting gems. The move inputs are simplified, making it far more approachable than traditional
Street Fighter, while still rewarding creativity and pressure.
What makes Gem Fighter special is that it’s legitimately fun for both casual and experienced players. Newcomers can
mash and still get entertaining results, while veterans can play serious mind games with movement, meter, and gem
management. It’s the rare fighting game that doesn’t feel intimidating to someone picking up a controller for the
first time. In a party setting, this may quietly become the most-played title in the entire bundle.
#2 – Vampire Savior: The Lord of Vampire
Vampire Savior is often considered the crown jewel of Darkstalkers and one of Capcom’s best 2D fighters, period. It
pushes the series’ fast-paced, aerial-heavy style to the forefront with mechanics like damage recovery, relentless
pressure, and highly expressive movement. Every character feels like a wild idea that somehow works: a rock star
zombie, a soul-devouring catgirl nun, a transforming alien blob, and more.
From a competitive standpoint, Vampire Savior is a masterclass in momentum-based fighting. Matches are fast, but
rarely feel random; knowledge, reactions, and creativity are constantly rewarded. The only reason it doesn’t take the
number one spot here is simple: Hyper Street Fighter II is just too historically important and broadly appealing. But
if you buy Capcom Fighting Collection specifically for Darkstalkers, Vampire Savior is the game you’ll grind the most.
#1 – Hyper Street Fighter II: The Anniversary Edition
Hyper Street Fighter II is the main attraction for many players, and it earns the top ranking for combining nostalgia,
depth, and cultural impact. This version lets you choose different “eras” of Street Fighter II charactersWorld
Warrior, Champion Edition, Turbo, Super, and Super Turbothen throw them at each other in absurd dream matches. Want
classic “broken” Sagat versus a later-version Ryu? Go for it.
Mechanically, Hyper SFII isn’t as balanced as modern fighting games, but that’s exactly part of its charm. It’s an
interactive museum of how Street Fighter evolved over time, with wild matchups and iconic stages and music. For new
players, it’s a great way to understand where modern fighters came from. For veterans, it’s the game that makes you
say “wow, I haven’t seen this matchup in 20 years” and then suddenly remember all your old muscle memory.
Is Capcom Fighting Collection Worth It Today?
If you’re a fan of 2D fighters, the answer is almost certainly yes. You get:
- All five Darkstalkers arcade releases in one place.
- One of the most important versions of Street Fighter II.
- Online rollback netcode that makes remote matches feel surprisingly smooth.
- A museum’s worth of art and music, plus training tools and save states.
The value is especially high if you’re interested in game history, sprite animation, or learning older fighters with
modern conveniences. The only people who might hesitate are those who strongly prefer very modern mechanics, long
story modes, or full 3D visuals. This is a love letter to the arcade era, and it wears that proudly.
Tips for Getting the Most Out of Capcom Fighting Collection
To avoid feeling overwhelmed by ten different titles at once, try this simple plan:
- Start with Gem Fighter or Puzzle Fighter to warm up and get everyone comfortable.
- Move into Night Warriors or Vampire Savior once you’re ready for a faster, more complex fighter.
- Sprinkle in Red Earth and Cyberbots as “theme nights” when you want something different.
- Use training mode and save states to practice tricky combos, setups, and anti-airs.
- Experiment with online play when you feel confidentrollback netcode makes a big difference.
The key is not to treat this collection like homework. Rotate games, try characters that look cool, and let the bundle
surprise you. Some players discover they’re actually better at Darkstalkers than at Street Fighter; others fall in
love with puzzle battles instead of traditional rounds.
Experiences and Extra Opinions on Capcom Fighting Collection
One of the most interesting things about Capcom Fighting Collection is how different groups gravitate toward different
games. In a casual living room setup, Hyper Street Fighter II might be the “serious” game people play when they’re
really trying to win, while Puzzle Fighter and Gem Fighter become the social glue pulling everyone in between rounds.
The moment someone lands a ridiculous costume combo in Gem Fighter or reverses a near-loss in Puzzle Fighter with a
massive crash gem, the whole room tends to react at once.
There’s also a unique educational value in having all of these games side by side. Newer players can literally feel
how design philosophies evolved over time. In Street Fighter II, spacing and fundamentals dominate; in Darkstalkers,
movement and pressure start to get wild; in Red Earth, boss design and RPG mechanics take center stage. You can
compare how hitboxes, jump arcs, and supers are handled across multiple titles without switching consoles or hunting
down old hardware.
Online, the experience tends to split into two main “crowds.” One group prefers Hyper Street Fighter II lobbies,
trying to recreate the arcade rivalry vibe and testing out which version of each character feels best. Another group
lives in Vampire Savior and its revisions, pushing the game’s rushdown and mix-up potential as far as it can go. Even
when you lose repeatedly, it’s hard not to appreciate how explosive and expressive these older games are when played
by people who really know what they’re doing.
For players who grew up with these titles, Capcom Fighting Collection functions as a nostalgia time machine. Hearing
the character select themes, seeing familiar backgrounds, and recognizing old visual quirks can be surprisingly
emotional. For newer players, the nostalgia comes in a different formit’s less “I remember this” and more “so this is
what people were losing their minds over in the arcade era.” That mix of old and new perspectives keeps the collection
feeling lively instead of purely retro.
Practically speaking, it’s a great set for learning core fighting game fundamentals. The older titles don’t bury you
under twenty system mechanics; instead, they force you to focus on spacing, anti-airs, blocking, and smart offense.
Those skills transfer directly into modern games like Street Fighter 6 or other contemporary fighters. Spending a few
weeks seriously playing Hyper SFII or Vampire Savior can sharpen your reactions and decision-making in ways that carry
far beyond this anthology.
Finally, there’s something to be said for simply having a curated slice of Capcom’s history in one place. Not every
game is going to become your new favorite, but almost every game has at least one moment where you think, “That was
cool, they don’t really make them like this anymore.” Whether you’re chasing high-level matchups or just want a fun
Friday-night rotation with friends, Capcom Fighting Collection earns its spot as a go-to recommendation for anyone who
loves 2D fighters or wants to understand where the genre came from.
Final Thoughts
Ranking the Capcom Fighting Collection is partly science and partly pure opinion. Hyper Street Fighter II and Vampire
Savior float to the top because of their depth and importance, while Gem Fighter and Puzzle Fighter shine as
accessible party staples. Cyberbots and Red Earth bring flavor and uniqueness, and the Darkstalkers revisions round
things out for completionists and hardcore fans.
If you’re on the fence about picking it up, ask yourself what you want: a historically rich fighting game library with
modern features, or a single, ultra-polished contemporary title. If the idea of learning multiple classic fighters,
running themed game nights, and exploring weird one-of-a-kind arcade experiments sounds appealing, Capcom Fighting
Collection more than earns its place in your library.
