Table of Contents >> Show >> Hide
- Why Developers Are the Hardest (and Best) People to Collaborate With
- The Jeff Lawson Mindset: “Ask Your Developer” Before You Ask for Miracles
- Collaboration Isn’t a Meeting. It’s a System.
- Developer Experience (DevEx): The Secret Weapon for Collaborating at Scale
- How Non-Engineering Teams Can Collaborate with Developers Without Starting a War
- Metrics That Tell You If Collaboration Is Actually Working
- Common Collaboration Traps (and How to Escape Them)
- A 30-Day Collaboration Upgrade Plan
- FAQ: Quick Answers for Busy Leaders
- of Experiences: What “Collaboration with Developers” Looks Like in the Wild
- Conclusion: Make Developers Your Advantage, Not Your Bottleneck
- SEO Tags
Collaborating with developers sounds easy until you try it. You walk into a meeting with a neat roadmap, a motivational quote, and maybe a donut. You walk out with three new acronyms, a list of “small” technical constraints that feels suspiciously like a novel, and the dawning realization that the donut budget wasn’t the biggest risk on the table.
That tensionbetween what the business wants and what the codebase will allowis exactly why SaaStr Podcast 444 lands so well. In the episode, Twilio founder Jeff Lawson and SaaStr founder Jason Lemkin dig into the real mechanics of working with developers: how leaders earn trust, how product and GTM teams avoid accidental chaos, and why “developer empathy” isn’t a vibeit’s a strategy.
If you build SaaS, you’re building for two audiences at once: the buyer who signs… and the developer who makes the product real. The developer is often the first user, the loudest critic, and the person most likely to quietly churn you out of spite because your docs are a maze and your SDK feels like it was written by a committee of caffeinated squirrels.
Why Developers Are the Hardest (and Best) People to Collaborate With
Developers are trained to spot weak logic. Not because they’re mean, but because production systems are mean. They’ve been lied to by ambiguous requirements, haunted by “quick fixes,” and betrayed by one innocent line of code that took down an entire workflow at 2:13 a.m. So when someone says, “It’s simple,” their fight-or-flight response kicks in.
The good news: when you collaborate well with developers, you don’t just ship features fasteryou ship better features. The kind that don’t break under load, don’t require a 37-step workaround, and don’t create “customer success folklore” like, “Oh yeah, you can do that, but only if you spin three times and whisper to the API gateway.”
What developers actually optimize for
- Clarity: What are we building, why, and what does “done” mean?
- Safety: Can we ship without breaking everything or waking up the on-call?
- Leverage: Will this reduce future work or create future homework?
- Respect: Are we treating engineering as a partner or a feature factory?
Collaboration improves the moment everyone agrees on a shared goal: reduce risk, increase outcomes, and make the product easier to build, sell, and support.
The Jeff Lawson Mindset: “Ask Your Developer” Before You Ask for Miracles
One of Lawson’s most practical ideas is also the simplest: talk to developers earlynot after the plan is “final,” not after the slide deck has achieved spiritual enlightenment, and definitely not after the launch date is tattooed on the company calendar.
In healthy organizations, developers aren’t a separate species that live under the office in a climate-controlled cave. They’re creative problem-solvers who can tell you:
- what’s easy vs. what’s deceptively hard,
- where the system’s real constraints are,
- what tradeoffs you’re making (and which ones you’ll regret),
- how to run experiments without lighting the roadmap on fire.
The real trick is shifting from “engineering will implement this” to “engineering will help design this.” That one mental swap changes everything: timelines become honest, scope becomes intentional, and teams stop treating technical debt like a magical creature that only exists in bedtime stories.
Collaboration Isn’t a Meeting. It’s a System.
If collaboration depends on a single weekly meeting, you don’t have collaborationyou have a recurring calendar event and some hope. Strong collaboration is built out of repeatable habits that make alignment the default, not the exception.
1) Translate business goals into developer outcomes
“Increase conversion” is a business goal. “Reduce time-to-first-success from 20 minutes to 5” is a developer outcome. The second one is actionable. The first one becomes actionable only after you define what the developer has to do to make conversion possible.
Try this translation pattern:
- Business goal: Expand into enterprise.
- Developer outcome: Add SSO, audit logs, and role-based access with clean admin APIs.
- Collaboration checkpoint: Confirm threat model, integration paths, and upgrade/migration strategy early.
2) Make “definitions” brutally specific
Teams fight because words are vague. “MVP.” “Scalable.” “Flexible.” “Quick win.” These phrases are collaboration landmines.
Replace them with specifics:
- What data shape is required?
- What are the supported limits (rate, payload, concurrency)?
- What’s the error behavior and retry strategy?
- What does success look like for the developer using this feature?
Developer Experience (DevEx): The Secret Weapon for Collaborating at Scale
If your product has developers as usersAPIs, integrations, SDKs, webhooks, pluginsthen DevEx is your growth engine. It’s also the fastest way to avoid internal friction, because good DevEx forces clarity: clean interfaces, predictable behavior, and documentation that doesn’t read like an escape room.
Seven DevEx moves that reduce friction everywhere
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Design for time-to-first-success.
Measure how long it takes a new developer to go from “I’m curious” to “I made it work.” Your goal is a quick, confident winlike sending a first message, completing a first payment, or receiving a first webhook event.
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Write docs like you’re helping a smart stranger at 11 p.m.
Great docs are structured, searchable, and full of examples. They also acknowledge reality: setup pitfalls, common errors, and “here’s what to do when this fails.”
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Ship opinionated quickstarts and sample apps.
Developers don’t just want reference docs; they want working paths. A sample app is a trust-building artifact: “We did the hard part; you can adapt it.”
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Make error messages and status codes your frontline support team.
When something breaks, developers shouldn’t need a support ticket to understand what happened. Give error codes, explain the cause, and suggest next steps.
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Be honest about limitsand teach retries and backoff.
Rate limits and concurrency limits aren’t a failure; they’re a reality. What matters is whether you help developers handle them gracefully, with clear guidance and predictable responses.
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Prefer event-driven patterns when they reduce busywork.
Polling an API every few seconds is the software equivalent of asking, “Are we there yet?” Webhooks and events can reduce load and improve reliabilitywhen implemented clearly and securely.
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Publish a changelog and treat breaking changes like emergencies.
Nothing destroys trust like a surprise breaking change. If developers are your growth channel, your release discipline is your marketing.
Here’s the underrated upside: when your DevEx improves, internal collaboration improves too. Product specs get clearer because the API needs to be clear. GTM messaging gets sharper because the quickstart reveals the real value. Support load drops because the docs prevent mistakes. Engineering velocity increases because fewer fires start in the first place.
How Non-Engineering Teams Can Collaborate with Developers Without Starting a War
Let’s make this practical. Most conflict comes from three things:
- Surprises (sudden scope, sudden deadlines, sudden “can we just…” requests)
- Translation gaps (business talk vs. system reality)
- Misaligned incentives (speed vs. stability, launch vs. maintainability)
What product teams can do this week
- Bring engineers into discovery: Not to “estimate,” but to shape the solution.
- Document tradeoffs: Write down what you’re not building and why.
- Define acceptance criteria: Include performance, reliability, and edge casesnot just UI screenshots.
What marketing and sales can do without annoying everyone
- Stop selling futures as if they’re present. If you must talk roadmap, label it clearly.
- Create a “developer proof” for claims. If you say “integrates in minutes,” your quickstart should back it up.
- Make launches boring (in the best way). A smooth release is a cross-functional masterpiece.
If you want to earn engineering trust fast, do one thing: protect the team from avoidable chaos. Developers will notice. They may not throw a parade, but they might stop sighing in meetings. That’s basically a parade.
Metrics That Tell You If Collaboration Is Actually Working
You don’t need a new dashboard addiction. You need a few signals that reveal whether your system is healthy.
DevEx and adoption signals
- Time-to-first-success: How quickly can a new developer reach a meaningful outcome?
- Docs-to-support ratio: Are the same questions showing up repeatedly?
- API error hotspots: Which endpoints generate the most confusion or retries?
- Activation and retention: Do developers come back after the first integration?
Delivery health signals
- Deployment frequency and lead time (speed with control)
- Change failure rate and time to restore (reliability under pressure)
When these improve, collaboration improvesbecause teams stop arguing about “feelings” and start solving observable problems.
Common Collaboration Traps (and How to Escape Them)
The “Just Add It to the Sprint” trap
Translation: “I am about to introduce unplanned work and would like you to pretend it is planned.” Fix it with a visible intake process and a clear tradeoff: “If we do this now, what moves?”
The “MVP That’s Actually a Maze” trap
Minimal isn’t the same as unclear. A small feature with unclear behavior creates more support load than a slightly bigger feature with clean constraints and good docs.
The “Docs Are a PDF Somewhere” trap
If developers can’t find the docs, they assume you don’t respect them. Put docs where they look, keep them current, and make them example-heavy.
A 30-Day Collaboration Upgrade Plan
Week 1: Find the friction
- Interview 5 developers (internal or external) who touched your product recently.
- Identify the top 10 moments of confusion (setup, auth, errors, rate limits, webhooks, SDK install).
Week 2: Fix the “first 15 minutes”
- Build or refresh a quickstart that produces a real outcome.
- Add copy-pastable code that works as written.
- Improve the top 5 error messages developers hit.
Week 3: Make collaboration repeatable
- Create a lightweight spec template with explicit acceptance criteria.
- Schedule cross-functional “pre-mortems” for major launches.
- Publish a release note rhythm and a changelog.
Week 4: Close the loop
- Instrument time-to-first-success and top error rates.
- Run one feedback session: “What still feels hard?”
- Turn insights into a quarterly DevEx roadmap.
Thirty days won’t make everything perfectbut it will make your collaboration predictable, and predictability is how teams ship without losing their minds.
FAQ: Quick Answers for Busy Leaders
Do I need a DevRel team to collaborate well with developers?
Not necessarily. DevRel helps, but collaboration starts with product clarity, respectful planning, and a DevEx mindset. If you can’t write a clean quickstart today, hiring DevRel won’t fix the root cause.
What’s the fastest way to earn developer trust?
Ship something that works, explain it clearly, and don’t surprise them with breaking changes. Bonus points if your error messages sound like help instead of judgment.
How do I get engineering and GTM aligned?
Build shared artifacts: release notes, launch checklists, and “developer proof” for marketing claims. Alignment improves when everyone can point to the same source of truth.
of Experiences: What “Collaboration with Developers” Looks Like in the Wild
These are composite, real-to-life scenarios drawn from common SaaS patternsbecause most teams don’t need a brand-new problem; they need a cleaner way to solve the familiar ones.
Scenario 1: The Integration That “Should Take a Day.” A product leader promises a partner that the integration is easy. Engineering quietly knows the API authentication flow requires multiple tokens, the webhook signature validation isn’t documented well, and the sandbox environment behaves differently from production. The collaboration win happens when the team stops debating optimism and instead runs a “first-day integration test”: one engineer, one PM, one partner engineer on a screen share, with the goal of hitting a single successful end-to-end event. Within 45 minutes, they find three missing steps and two misleading doc pages. No one celebrates the mistakeseveryone celebrates how fast they found them. The partner feels heard, engineering feels respected, and the PM now has a better launch story: “Here’s the fastest path, plus the gotchas we already solved.”
Scenario 2: Sales Wants a Feature by Friday. A big deal is on the line. Sales asks engineering for “a small tweak.” Engineering hears “architectural change with compliance implications.” The collaboration unlock is the tradeoff conversation that happens in writing: “We can deliver Option A by Friday (manual workflow, limited scope), or Option B in three weeks (automated, scalable, supported). Which outcome protects the customer relationship and our long-term roadmap?” Sales chooses the Friday optionbut now it’s a conscious decision, not a blame magnet. Engineering commits because the scope is real. Sales commits because expectations are real. Everyone avoids the toxic middle: shipping a half-solution that breaks, then calling it a learning.
Scenario 3: The Docs Rewrite That Saved Support (and Everyone’s Mood). Support tickets keep arriving with the same theme: “We can’t get the callback to validate” or “We’re getting rate-limited and don’t know what to do.” Instead of treating support as a separate department, the team treats tickets like a map of developer pain. They create a “Docs Hotlist” and spend one sprint improving the top 10 issues: clearer examples, a dedicated retry-with-backoff snippet, a step-by-step webhook validation guide, and a small troubleshooting section called “If you’re stuck, it’s probably one of these five things.” Two weeks later, the ticket volume drops and the remaining tickets become more advanced. That’s the goal: support should be doing interesting work, not repeating the same explanation like a very polite broken record.
Scenario 4: The Launch That Didn’t Explode. A cross-functional team sets a rule: no launch without a dry run. Marketing verifies claims against the quickstart. Engineering validates rollback steps. Product confirms edge cases and acceptance criteria. Customer success writes a short “what changed and what to watch” note. The launch is… calm. That calm is not an accident. It’s collaboration made visibleless heroics, more systems. And ironically, calm launches are the ones customers remember as “reliable,” which is the highest compliment a SaaS company can earn without a tattoo.
Conclusion: Make Developers Your Advantage, Not Your Bottleneck
SaaStr Podcast 444 underscores a truth that many teams learn the hard way: you can’t “manage” developers into great outcomes, but you can collaborate with them into repeatable wins. The best teams treat developers as partners, treat DevEx as a growth lever, and treat clarity as the default setting.
When you collaborate well with developers, you don’t just build software. You build momentuminside the company, and out in the world where developers decide what gets adopted, what gets ignored, and what gets roasted in a group chat you will never be invited to (and honestly, that’s for the best).
